Final fantasy 158/1/2023 ![]() ![]() These aren't three guards doing their duty to protect a prince they're escorting to his wedding they're buddies you've known since childhood who are here to take care of you and make sure you don't embarrass yourself in front of your new bride-to-be. Whether it's Ignis teasing him for not getting his lazy ass out of bed in the morning and then having Gladio cajole him into going for an early morning run on the beach to prove Ignis wrong, or having Prompto confide in him about his doubts and worth as a Kingsguard soldier around a late night campfire, it's these recurring little moments of dialogue away from the BIG PLOT about SAVING THE WORLD that stick with you, and the ones you'll remember long after the credits have started to roll. But unlike the whiny heroes of Final Fantasies past, it quickly becomes apparent that there's a lot more to this pampered prince than meets the eye, and the reams of incidental dialogue he trades with his mates, both on and off the battlefield in major and minor quests alike, go a long way in making him feel like a believable, nuanced human being with a proper personality. Noctis himself is a sullen kind of chap, almost to the point where his offhand, indifferent goodbye to his dad (aka the king of Lucis) at the start of the game makes him seem downright obnoxious. No other game has even come close to portraying male friendship in quite the same way as Final Fantasy XV, and it's this endearing, earnest relationship that continues to drive the game forward even long after the plot's gone decidedly south in the second half. Right now, though, I want to talk about those three core pillars that make this game so special and how they keep this indulgent, behemoth-sized monstrosity from collapsing in on itself.Īt its heart lies the unbreakable bond between prince hero Noctis and his three mates, the cheery selfie-obsessed Prompto, walking beefcake Gladio and sensible squad dad Ignis. I'll be delving into some of the more PC-specific bits of Final Fantasy XV over the coming days, including a more detailed look at all those lovely graphics options as well as its mods and online multiplayer expansion. And it's those that make it one of the best and most interesting goddamn JRPGs of the last decade. That might sound blasphemous for a JRPG, where the story is traditionally one of the most important parts of a game, but every conversation I've had about Final Fantasy XV over the last sixteen months always boils down to one of three things: food, photos and friendship. In fact, it's arguably the least memorable thing about it. Then there's the story of the game itself, which, at this point, has been spread across so many different forms of media, including a film, four anime episodes, four bits of DLC, a mobile spin-off and a multiplayer expansion (with even more to come, no less), that only three people in the entire universe actually understand it and would be able to recite it to you from start to finish.īut the story of four lads saving their home from an invading imperial army isn't really what Final Fantasy XV is about. There's also the story of what happened after it came out, where a large chunk of its third act was almost completely rewritten and streamlined after people started complaining about how linear it had suddenly become after spending hours and hours on the glorious open road. There's the story about how it took ten years to actually come out, transforming from a Final Fantasy XIII spin-off into the boyband roadtrip-stag-do adventure we know today. The story of Final Fantasy XV is a tricky one to unpick. ![]()
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